3D model of concept art from Disney's 1996 Hunch Back of Notre Dame. Modeled in Autodesk Maya 2016, Textured in Substance Painter, Lighting and shading in Maya using Vray lights and rendered using Vray.
Hunch Back of Notre Dame
Original concept art reference
House-03
Small Assets for the scene
House on the left
House-04
Initial texturing test renders.
House one the right. Initial texturing test renders.